AI PRODUCT MANAGER · INDUSTRIAL AI & ROBOTICS

Candice Chen陈思玫

Bringing AI from technology
to products that work.

I'm Candice, an AI product manager at IndustrialNext. I started in vision and software engineering. Today, I turn technical possibilities into products that customers can use and teams can keep building on.

Professional portrait of Candice Chen
Technology × product × execution

I'm interested in what AI changes on the factory floor: helping a new operator learn faster, reducing repetitive setup work for engineers, and making systems easier to deploy.

My work usually starts with understanding the workflow, defining the product scope and acceptance criteria, then working with AI, software, hardware, and customer teams to validate the solution. A question I keep coming back to: what can we reuse beyond this one project?

  • Industrial AI
  • Computer vision
  • Robotics
  • 0 → 1 product development
My technical background

I've worked on frontend and backend software, as well as camera, edge-device, and field-system integration. At university, I also led a lab team, organizing training and project work. Those experiences taught me to think about user workflows and implementation details together.

Vision & systems
Python · C/C++ · C# · OpenCV · CUDA
Web development
JavaScript · HTML/CSS · PHP / Laravel · Docker · Git
IoT & mobile projects
Arduino · Raspberry Pi · Kotlin · Swift
Design tools
Adobe Photoshop · Illustrator · Animate
YUANTOO · PRODUCT OWNERDelivered

AI Industrial SOP Platform

I led the product from concept to deployment, combining vision, step-by-step guidance, action verification, and traceability to help operators follow production standards consistently.

2 weeks 3 daysOperator onboarding time in the project
AI SOP · Real-time action verificationThe system recognizes the operator's action, compares it with the defined standard, and displays the result in real time · 23 sec
My role & outcomes

I defined the MVP, product architecture, and acceptance metrics; coordinated vision, edge computing, software, and equipment integration; and established deployment checklists and exception handling for MES/ERP-connected workflows.

Additional project outcomes included a 60% improvement in inspection consistency and a 50% reduction in rework. These figures describe the results of that implementation.

INDUSTRIALNEXT · PRODUCT DEFINITIONProduct definition

AI Setup Platform

Equipment setup and changeover often depend on experienced engineers repeating manual adjustments. I map the real workflow and define where AI assistance can help with vision configuration, calibration, robot teaching, and recipes.

THE QUESTION

How can we reduce the engineering effort repeated on every machine?

My role & current direction

I drive customer requirement decomposition, field workflow analysis, AI opportunity assessment, initial scope definition, and technical alignment between engineering and customers. The focus is turning repetitive vision and robot setup tasks into verifiable, reusable capabilities.

The next step is to validate candidate calibration, point generation, and recipe capabilities: which tasks can be automated, where engineers remain involved, and how much setup effort can be saved.

YUANTOO · PROJECT LEADField validated

AI Vision for Parts Verification

For automotive warehouses with similar-looking parts and limited samples, I designed a PDA workflow from image registration and AI matching to exception review and backend confirmation, including offline caching and human review.

2–5 imagesTo register a new part
My role & approach

I defined few-shot registration, segmentation and feature matching, multiple verification checks, and exception routing, with recognition response below 2.5 seconds. I also specified PDA-to-backend APIs, workflow states, and error handling for field use.

LIGHTMATRIX 3D · CORE ENGINEERINGLive deployments

Real-time 3D Free-viewpoint Video

As a core engineering and delivery contributor, I worked on multi-camera capture, 4K stitching, GPU rendering, and 5G transmission for live sports and performances. It shaped how I think about the gap between technical performance and reliable delivery.

16 4K camerasReal-time stitching · end-to-end latency under 200 ms
Baseball · free-viewpoint broadcastOriginal demo · 14 sec
Basketball · free-viewpoint broadcastOriginal demo · 17 sec
My engineering contribution

I developed capture and stitching modules with Python, OpenCV, and OpenGL, and contributed to C++/CUDA rendering optimization. I also worked with telecom and hardware teams on requirements, system integration, and live deployment for baseball, basketball, and theater events.

Cameras and equipment overlooking a basketball court during field deployment
Equipment setup at a basketball event
More engineering work3D scanning · ball tracking · AI Box

Software development projects I contributed to at Lightmatrix 3D, 2020–2023.

Automated 3D scanning & reconstruction

I contributed to software development and hardware integration for a 3D scanning system, connecting camera capture, stitching, and model generation. The setup and a reconstructed portrait are shown below.

Multi-camera rig for automated 3D scanning
Multi-camera scanning setup
3D model demo · 5 sec

Automated baseball trajectory tracking

Contributed to software development for a baseball trajectory-capture system designed for post-game analysis.

Post-game analysis demo · 5 sec

Interactive AI Box system

Contributed to software development for an interactive AI Box system. These two clips show the on-site user experience.

Interactive demo 1 · 13 sec
Interactive demo 2 · 8 sec

JUN 2026 — PRESENT

IndustrialNext

AI Product Manager / Technical Program Lead

Industrial AI product planning, AI Setup definition, and customer alignment. Working with overseas engineering teams to develop reusable capabilities across vision, robotics, and industrial software.

JUL 2024 — JUN 2026

YuanToo Artificial Intelligence

Product R&D Director

Led AI industrial SOP development from discovery and architecture to field delivery. Work included edge vision, automotive parts verification, and RFID traceability for tissue culture, with shared product and deployment standards.

DEC 2023 — JUN 2024

Taiwan United Information

System Analyst · Internship

Requirements analysis, backend API development, and validation for e-commerce systems. Defined business rules, interface dependencies, and exception flows using PHP/Laravel and Docker.

SEP 2020 — DEC 2023

Taiwan Lightmatrix 3D Technology

Full-Stack Engineer

Developed real-time 3D vision, free-viewpoint video, and scanning systems. Integrated cameras, edge devices, algorithms, and the software-hardware workflows needed for field delivery.

2022 — 2024

Tamkang University

M.S. in Computer Science

Research on depth-based 3D motion assessment, using Tai Chi as an application to explore how visual perception can support understandable movement evaluation.

2018 — 2022

National Taiwan University
of Science and Technology

B.S. in Information Management

PMP

Project Management ProfessionalProfessional certification

Academic work & competitions

Co-authored academic work

  1. 運用影像處理技術促進台灣自由行發展研究

    Image processing for independent travel in Taiwan. 島嶼觀光研究, Vol. 13, No. 4 · August 2021 · pp. 47–86.

    View publication record ↗
  2. 嵌入式系統與 web 技術之電子書包與應用系統之研究

    Research into an electronic schoolbag and application system combining embedded systems and web technology.

    View paper excerpt ↗

Entrepreneurship competitions

  • 2020First Prize · 8th “Win in Nanjing” Student Entrepreneurship Competition

    Taiwan, Hong Kong & Macao student track · Technology Schoolbag project · Project applicant

  • 2020First Place · Youth Startup Taiwan Entrepreneurship Competition

    Technology Schoolbag business plan · Team entry · Awarded by Tatung University

Additional certifications

  • NPMA · PMA / PMA+National Project Management Association · Project Management Assistant / Engineer · 2021
  • Product marketing, internet marketing & CRM merchandise analysisMicroanalysis Certification · 2019
Early coding projects

From a shopping website to small games, these university projects were my starting point for learning web development, interface behavior, and program logic.

University shopping website project
Shopping WebProduct, member, and cart interfaces
C sharp typing practice game
C# · Typing practiceDesktop interface and input interaction
Minesweeper game project
C++ · Minesweeper
Match-three gem game project
C++ · Match-three
Blackjack card game project
C++ · Blackjack

AI, products, and real-world problems.

I'm happy to talk about industrial AI, computer vision, robotics, and product development. Away from work, I enjoy the outdoors, reading, and singing.